Leerpad - Introductie

A learning path is a sequence of steps that leads the student to the finish. That finish or goal would commonly be the understanding of a certain concept. For example, at the end of the path, the students will understand "differentiation in math" and there are several resources and activities/assessments in the steps leading to that goal.

It is also possible to use assessments (e.g. a test) to create different branches within the same path. This can for example be used:

  • As gate keeper: don't let students continue until they pass an assessment;
  • For remedial tracks: provide a student with additional resources if they don't pass the test;
  • As exit ticket: students who pass the test jump immediately to the finish.

In future releases, we are also considering adding choice options in the learning path, where the student can pick from a selection of resources within a step.

Now you can start creating your own learning paths with these tutorials:

Create a learning path

Learning path builder

Learning path player

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